Creating a Private Discussion Group

A private discussion group allows you to create an "invite-only" discussion group so that people can discuss a topic privately. The following use case describes how to create and interact with a Company Policies private discussion group.

Create Channel

Start by creating a channel object:

NSString *channelName = @"CompanyPolicies"; NSString *channelSummary = @"Stay up to date with the company policies"; [MMXChannel createWithName:channelName summary:channelSummary isPublic:NO publishPermissions:MMXPublishPermissionsSubscribers success:^(MMXChannel *channel) { // do something } failure:^(NSError *error) { // do something }];

Discover Private Channels

To discover all the private channels you own:

[MMXChannel allPrivateChannelsWithLimit:10 offset:0 success:^(int totalCount, NSArray *channels) { //Success } failure:^(NSError *) { //Failure }];

To discover the private channel you own by name (APrivateChannel):

[MMXChannel channelForName:@"APrivateChannel" isPublic:NO success:^(MMXChannel *channel) { //Success } failure:^(NSError *error) { //Failure }];

Invite Users to Channel

Invite users to join a channel:

MMUser *janeDoe = ...; [mmxChannel inviteUser:janeDoe comments:@"Subscribe to the Company Policies channel" success:^(MMXInvite *invite) { janeDoeInvite.timestamp; // returns the time the invite was sent janeDoeInvite.comments; // returns @"Subscribe to the Company Policies channel" janeDoeInvite.sender; // returns inviter } failure:^(NSError *error) { // do something }];

Use Notifications for Invites

Notifications are leveraged to listen for incoming invites:

- (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveChannelInvite:) name:MMXDidReceiveChannelInviteNotification object:nil]; } - (void)didReceiveChannelInvite:(NSNotification *)notification { // Do something with the invite MMXInvite *invite = notification.userInfo[MMXInviteKey]; } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:(BOOL)animated]; [[NSNotificationCenter defaultCenter] removeObserver:self]; }

Display Channel Information

To display channel information from the invite like name, summary and owner:

MMXInvite *janeDoeInvite = ...; janeDoeInvite.timestamp; // returns the time the invite was sent janeDoeInvite.comments; // returns @"Subscribe to the Company Policies channel" janeDoeInvite.sender; // returns inviter MMXChannel *mmxChannel = janeDoeInvite.channel; mmxChannel.ownerUserID; // returns the userID for the owner of the channel mmxChannel.name; // returns @"CompanyPolicies" mmxChannel.summary; // returns @"Stay upto date with the company policies"

Accept Invites

To accept an invite:

// Comments are optional, can be nil [janeDoeInvite acceptWithComments:@"Thanks" success:^{ // do something } failure:^(NSError *error) { // do something }];

Decline Invites

To decline an invite:

// Comments are optional, can be nil [janeDoeInvite declineWithComments:@"Thanks, but I'm transferring to the Berlin office!" success:^{ //do something } failure:^(NSError *error) { // do something }];

Receive Invitation Responses

To receive invitation responses:

- (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveChannelInviteResponse:) name:MMXDidReceiveChannelInviteResponseNotification object:nil]; } - (void)didReceiveChannelInviteResponse:(NSNotification *)notification { MMXInviteResponse *inviteResponse = notification.userInfo[MMXInviteResponseKey]; NSString *message; if (inviteResponse.accepted) { message = @"accepted"; } else { message = @"declined"; } NSLog(@"%@ %@ invite to join %@", inviteResponse.sender.username, message, inviteResponse.channel.name); } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:(BOOL)animated]; [[NSNotificationCenter defaultCenter] removeObserver:self]; }

Publish to Channel

Publish to a channel using the code below:

MMXChannel *sfGiantsChannel = ...; NSDictionary *messageContent = @{@"message":@"Go Giants!"}; [sfGiantsChannel publish:messageContent success:^(MMXMessage *message) { NSLog(@"Successfully published to channel %@",sfGiantsChannel.name); } failure:^(NSError *error) { NSLog(@"Error publishing to channel %@nError = %@",sfGiantsChannel.name,error); }];

Register for Incoming Message Notification

To register for a notification to receive incoming messages from the channel:

- (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; // Indicate that you are ready to receive messages now! [MMX start]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveMessage:) name:MMXDidReceiveMessageNotification object:nil]; }

Once the incoming messages has been enabled, you can continue to implement your notification code as shown below:

- (void)didReceiveMessage:(NSNotification *)notification { MMXMessage *message = notification.userInfo[MMXMessageKey]; // Do something with the message } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:(BOOL)animated]; [[NSNotificationCenter defaultCenter] removeObserver:self]; }

Rename Channel

Additionally, a channel can be renamed. To rename a channel, call the rename method on the channel object.

NOTE: Passing in a null name to the channel causes it to be automatically be named with this format: “.NO_NAME.SDK_GENERATED_UUID”

MMXChannel *channel; [channel rename:@"new_name" success: ^(MMXChannel *channel){ //Channel renaming succeeded! } failure: ^(NSError *error) { //Channel renaming failed }];